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Rules of Engagement Combat participants in
the Drow scenario follow strict Rules of Engagement. These rules are designed
to protect Tel'Mithrim members from uninvited and/or unfair-unfun combat. As
the Drow are not an independent organization, their rights come secondary to
those of Tel'Mithrim members and their allies. This isn't to say that Drow
should be treated badly--obviously if they are at too much a disadvantage, they
won't want to participate, eliminating activity anyway.
Drow and
non-Tel'Mithrim-members who intentionally and/or repeatedly violate these rules
will be removed from Tel'Mithrim's guildstone.
Rules that apply to Drow specifically
- If attacked by a Tel'Mithrim member, a Drow
may fight back.
- No combat may be initiated by Drow against a
Tel'Mithrim member UNLESS said member actively and obviously seeks a
confrontation, e.g.- Chasing the Drow through the woods.
- No combat may take place in Tel'Ruid
buildings unless specifically pre-approved by Tel'Mithrim Council.
Rule that applies to Tel'Mithrim members
specifically
- It is your choice whether to initiate combat
with Drow. However, if you do initiate combat, try to ensure that there are not
other Tel'Mithrim members nearby who do not wish to be involved in combat.
Rules that apply to both groups
- Non-guild members (blue healers) should not
assist Drow when in battle against Tel'Mithrim members. They may assist
Tel'Mithrim members. However, this should be practiced with moderation so that
both Drow and Tel'Mithrim members have fun.
- Any and all pets and hirelings in the areas
of battle are fair game. As accidents can happen, tamers must be prepared to
lose such pets, even if they do not intend those pets to be active in the
battle.
- If you die, you may return to the scene of
battle wearing your deathrobe. Conversely, combat may not be initiated against
anybody wearing a death robe.
- If a participant is slain during the battle,
they may rejoin the battle only when the bones from their corpse have decayed
(i.e.- completely disappeared). This takes approximately 15 minutes. Cutting up
one's body to decrease this time restriction is highly discouraged. Those
waiting for this timer should either remain in a death robe or leave the scene
of the battle until the timer expires.
- When the event is over, resurrect people, no
matter which group they belong to.
- If it is unlikely the owner will be able to
return to their body, loot the corpse to return the items back to the owner. As
a suggestion, if it is likely that a slain participant will be able to loot
their own body, confusion can be minimized if the corpse is not looted at
all.
- When referring to deaths, Tel'Mithrim members
and named Drow should be described as "knocked unconscious" or something
similar. Unnamed Drow (eg- a drow sargtlin) may be declared slain, since
they're an infinite resource. (this is a standard RP rule)
Most important rules of all
- Remember that this is all for fun, so be
nice.
- Have fun!
Presumably these are not mutually exclusive.
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Updated: 9 Jan
2002
Design ruthlessly canabalized from the
Original content Copyright ©
2001-2002
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